FloatArray.Builder |
FloatArray.Builder.addAllValues(Iterable<? extends Float> values)
repeated float values = 1;
|
FloatArray.Builder |
FloatArray.Builder.addRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field,
Object value) |
FloatArray.Builder |
FloatArray.Builder.addValues(float value)
repeated float values = 1;
|
FloatArray.Builder |
FloatArray.Builder.clear() |
FloatArray.Builder |
FloatArray.Builder.clearField(com.google.protobuf.Descriptors.FieldDescriptor field) |
FloatArray.Builder |
FloatArray.Builder.clearOneof(com.google.protobuf.Descriptors.OneofDescriptor oneof) |
FloatArray.Builder |
FloatArray.Builder.clearValues()
repeated float values = 1;
|
FloatArray.Builder |
FloatArray.Builder.clone() |
FloatArray.Builder |
FieldValue.Builder.getFloatArrayBuilder()
.proxima.dashvector.proto.FloatArray float_array = 13;
|
FloatArray.Builder |
FloatArray.Builder.mergeFrom(com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
FloatArray.Builder |
FloatArray.Builder.mergeFrom(FloatArray other) |
FloatArray.Builder |
FloatArray.Builder.mergeFrom(com.google.protobuf.Message other) |
FloatArray.Builder |
FloatArray.Builder.mergeUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) |
static FloatArray.Builder |
FloatArray.newBuilder() |
static FloatArray.Builder |
FloatArray.newBuilder(FloatArray prototype) |
FloatArray.Builder |
FloatArray.newBuilderForType() |
protected FloatArray.Builder |
FloatArray.newBuilderForType(com.google.protobuf.GeneratedMessageV3.BuilderParent parent) |
FloatArray.Builder |
FloatArray.Builder.setField(com.google.protobuf.Descriptors.FieldDescriptor field,
Object value) |
FloatArray.Builder |
FloatArray.Builder.setRepeatedField(com.google.protobuf.Descriptors.FieldDescriptor field,
int index,
Object value) |
FloatArray.Builder |
FloatArray.Builder.setUnknownFields(com.google.protobuf.UnknownFieldSet unknownFields) |
FloatArray.Builder |
FloatArray.Builder.setValues(int index,
float value)
repeated float values = 1;
|
FloatArray.Builder |
FloatArray.toBuilder() |