public class WebGLShaderPrecisionFormat
extends net.java.html.lib.Objs
| Modifier and Type | Field and Description |
|---|---|
net.java.html.lib.Objs.Property<Number> |
precision |
net.java.html.lib.Objs.Property<Number> |
rangeMax |
net.java.html.lib.Objs.Property<Number> |
rangeMin |
| Modifier | Constructor and Description |
|---|---|
protected |
WebGLShaderPrecisionFormat(net.java.html.lib.Objs.Constructor<?> c,
Object js) |
| Modifier and Type | Method and Description |
|---|---|
static WebGLShaderPrecisionFormat |
$as(Object obj) |
Number |
precision() |
Number |
rangeMax() |
Number |
rangeMin() |
$as, $cast, $delete, $get, $js, $set, create, create, defineProperties, defineProperty, freeze, getOwnPropertyDescriptor, getOwnPropertyNames, getPrototypeOf, hasOwnProperty, isExtensible, isFrozen, isPrototypeOf, isSealed, keys, newObject, newObject, preventExtensions, propertyIsEnumerable, seal, toLocaleString, toString, valueOfpublic net.java.html.lib.Objs.Property<Number> precision
public net.java.html.lib.Objs.Property<Number> rangeMax
public net.java.html.lib.Objs.Property<Number> rangeMin
protected WebGLShaderPrecisionFormat(net.java.html.lib.Objs.Constructor<?> c,
Object js)
public static WebGLShaderPrecisionFormat $as(Object obj)
public Number precision()
public Number rangeMax()
public Number rangeMin()
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