public interface Particles_1_8 extends ServerConnection
An interface declaring getter methods for particle types. It contains all particle types prior to MC 1.13.
It is also used to send packets.
To obtain a valid instance of this interface, you should access
a relevant getter using ParticleNativeAPI instance.
All particle lists attempt to provide same particle types between
renames or merges. They also attempt to provide cross-version
compatibility (for ex. usage of ENCHANTED_HIT effect name
from Particles_1_13 should work on MC 1.8), however this is
not always possible.
Use isValid method on particle type to handle such cases.
Before accessing any particle type, you should check if it exists on server by
an isValid defined by all particle types in this interface.
ParticleNativeAPI,
ServerConnectioncreatePlayerConnection, sendPacket, sendPacket, sendPacketParticleTypeMotion EXPLOSION_NORMAL()
ParticleType EXPLOSION_LARGE()
ParticleType EXPLOSION_HUGE()
ParticleTypeMotion FIREWORKS_SPARK()
ParticleTypeMotion WATER_BUBBLE()
ParticleType WATER_SPLASH()
ParticleTypeMotion WATER_WAKE()
ParticleType SUSPENDED()
ParticleType SUSPENDED_DEPTH()
ParticleTypeMotion CRIT()
ParticleTypeMotion CRIT_MAGIC()
ParticleTypeMotion SMOKE_NORMAL()
ParticleTypeMotion SMOKE_LARGE()
ParticleType SPELL()
ParticleType SPELL_INSTANT()
ParticleTypeColorable SPELL_MOB()
ParticleTypeColorable SPELL_MOB_AMBIENT()
ParticleType SPELL_WITCH()
ParticleType DRIP_WATER()
ParticleType DRIP_LAVA()
ParticleType VILLAGER_ANGRY()
ParticleType VILLAGER_HAPPY()
ParticleType TOWN_AURA()
ParticleTypeNote NOTE()
ParticleTypeMotion PORTAL()
ParticleTypeMotion ENCHANTMENT_TABLE()
ParticleTypeMotion FLAME()
ParticleType LAVA()
ParticleType FOOTSTEP()
ParticleTypeMotion CLOUD()
ParticleTypeRedstone REDSTONE()
ParticleType SNOWBALL()
ParticleTypeMotion SNOW_SHOVEL()
ParticleType SLIME()
ParticleType HEART()
ParticleType BARRIER()
ParticleTypeItemMotion ITEM_CRACK()
ParticleTypeBlockMotion BLOCK_CRACK()
ParticleTypeBlockMotion BLOCK_DUST()
ParticleType WATER_DROP()
ParticleType ITEM_TAKE()
ParticleType MOB_APPEARANCE()
ParticleTypeMotion DRAGON_BREATH()
ParticleTypeMotion END_ROD()
ParticleTypeMotion DAMAGE_INDICATOR()
ParticleType SWEEP_ATTACK()
ParticleTypeBlock FALLING_DUST()
ParticleTypeMotion TOTEM()
ParticleTypeMotion SPIT()
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