| Class and Description |
|---|
| Address |
| AsyncCallback |
| AsyncHandle
Async handles allow the user to wakeup the event loop and
get a callback called from another thread.
|
| CallbackExceptionHandler |
| CallbackHandler |
| CallbackHandlerFactory |
| CheckCallback |
| CheckHandle
Check handles will run the given callback once per loop iteration, right
after
|
| CloseCallback |
| ContextProvider |
| DnsCallback |
| DNSHandle |
| Handle
The base class for handle.
|
| HandleFactory |
| IdleCallback |
| IdleHandle
Idle handles will run the given callback once per loop
iteration, right before the
PrepareCallback handles. |
| LibUVConfiguration |
| LibUVConfiguration.Builder |
| LoopHandle |
| PipeHandle
Pipe handles provide an abstraction over streaming files on Unix (including
local domain sockets, pipes, and FIFOs) and named pipes on Windows.
|
| PrepareCallback |
| PrepareHandle
Prepare handles will run the given callback once per loop iteration, right
before polling for i/o.
|
| ProcessCloseCallback |
| ProcessExitCallback
This callback indicate the exit status and the signal that caused the process
to terminate, if any.
|
| ProcessHandle |
| ProcessHandle.ProcessFlags |
| StdioOptions |
| StdioOptions.StdioType
Flags specifying how a stdio should be transmitted to the child process.
|
| StreamCloseCallback |
| StreamConnectCallback |
| StreamConnectionCallback |
| StreamReadCallback |
| StreamShutdownCallback |
| StreamWriteCallback |
| TcpFlags
Flags used in
TCPHandle#bind(int, String, boolean) |
| TCPHandle |
| TimerCallback |
| TimerHandle
Timer handles are used to schedule callbacks to be called in the future.
|
| UDPCloseCallback |
| UdpFlags
Flags used in
UDPHandle#bind(int, String, boolean) |
| UDPHandle |
| UDPHandle.Membership |
| UDPRecvCallback |
| UDPSendCallback |
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