| Modifier and Type | Method and Description |
|---|---|
WorldFile.World.Builder |
WorldFile.World.Builder.clear() |
WorldFile.World.Builder |
WorldFile.World.Builder.clearBiome()
optional .World.World.IntegerMatrix biome = 9; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearGenerationData()
optional .World.World.GenerationData generationData = 31; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearHeight()
required int32 height = 3; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearHeightMapData()
required .World.World.DoubleMatrix heightMapData = 4; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearHeightMapThHill()
required double heightMapTh_hill = 7; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearHeightMapThPlain()
required double heightMapTh_plain = 6; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearHeightMapThSea()
required double heightMapTh_sea = 5; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearHumidity()
optional .World.World.DoubleMatrixWithQuantiles humidity = 10; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearIrrigation()
optional .World.World.DoubleMatrix irrigation = 11; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearLakemap()
optional .World.World.DoubleMatrix lakemap = 32; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearName()
required string name = 1; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearOcean()
required .World.World.BooleanMatrix ocean = 8; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearPermeabilityData()
optional .World.World.DoubleMatrix permeabilityData = 12; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearPermeabilityLow()
optional double permeability_low = 13; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearPermeabilityMed()
optional double permeability_med = 14; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearPlates()
required .World.World.IntegerMatrix plates = 30; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearPrecipitationData()
optional .World.World.DoubleMatrix precipitationData = 19; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearPrecipitationLow()
optional double precipitation_low = 20; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearPrecipitationMed()
optional double precipitation_med = 21; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearRivermap()
optional .World.World.DoubleMatrix rivermap = 33; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearSeaDepth()
required .World.World.DoubleMatrix sea_depth = 29; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearTemperatureAlpine()
optional double temperature_alpine = 24; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearTemperatureBoreal()
optional double temperature_boreal = 25; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearTemperatureCool()
optional double temperature_cool = 26; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearTemperatureData()
optional .World.World.DoubleMatrix temperatureData = 22; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearTemperaturePolar()
optional double temperature_polar = 23; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearTemperatureSubtropical()
optional double temperature_subtropical = 28; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearTemperatureWarm()
optional double temperature_warm = 27; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearWatermapCreek()
optional double watermap_creek = 16; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearWatermapData()
optional .World.World.DoubleMatrix watermapData = 15; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearWatermapMainriver()
optional double watermap_mainriver = 18; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearWatermapRiver()
optional double watermap_river = 17; |
WorldFile.World.Builder |
WorldFile.World.Builder.clearWidth()
required int32 width = 2; |
WorldFile.World.Builder |
WorldFile.World.Builder.clone() |
WorldFile.World.Builder |
WorldFile.World.Builder.mergeBiome(WorldFile.World.IntegerMatrix value)
optional .World.World.IntegerMatrix biome = 9; |
WorldFile.World.Builder |
WorldFile.World.Builder.mergeFrom(com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
WorldFile.World.Builder |
WorldFile.World.Builder.mergeFrom(com.google.protobuf.Message other) |
WorldFile.World.Builder |
WorldFile.World.Builder.mergeFrom(WorldFile.World other) |
WorldFile.World.Builder |
WorldFile.World.Builder.mergeGenerationData(WorldFile.World.GenerationData value)
optional .World.World.GenerationData generationData = 31; |
WorldFile.World.Builder |
WorldFile.World.Builder.mergeHeightMapData(WorldFile.World.DoubleMatrix value)
required .World.World.DoubleMatrix heightMapData = 4; |
WorldFile.World.Builder |
WorldFile.World.Builder.mergeHumidity(WorldFile.World.DoubleMatrixWithQuantiles value)
optional .World.World.DoubleMatrixWithQuantiles humidity = 10; |
WorldFile.World.Builder |
WorldFile.World.Builder.mergeIrrigation(WorldFile.World.DoubleMatrix value)
optional .World.World.DoubleMatrix irrigation = 11; |
WorldFile.World.Builder |
WorldFile.World.Builder.mergeLakemap(WorldFile.World.DoubleMatrix value)
optional .World.World.DoubleMatrix lakemap = 32; |
WorldFile.World.Builder |
WorldFile.World.Builder.mergeOcean(WorldFile.World.BooleanMatrix value)
required .World.World.BooleanMatrix ocean = 8; |
WorldFile.World.Builder |
WorldFile.World.Builder.mergePermeabilityData(WorldFile.World.DoubleMatrix value)
optional .World.World.DoubleMatrix permeabilityData = 12; |
WorldFile.World.Builder |
WorldFile.World.Builder.mergePlates(WorldFile.World.IntegerMatrix value)
required .World.World.IntegerMatrix plates = 30; |
WorldFile.World.Builder |
WorldFile.World.Builder.mergePrecipitationData(WorldFile.World.DoubleMatrix value)
optional .World.World.DoubleMatrix precipitationData = 19; |
WorldFile.World.Builder |
WorldFile.World.Builder.mergeRivermap(WorldFile.World.DoubleMatrix value)
optional .World.World.DoubleMatrix rivermap = 33; |
WorldFile.World.Builder |
WorldFile.World.Builder.mergeSeaDepth(WorldFile.World.DoubleMatrix value)
required .World.World.DoubleMatrix sea_depth = 29; |
WorldFile.World.Builder |
WorldFile.World.Builder.mergeTemperatureData(WorldFile.World.DoubleMatrix value)
optional .World.World.DoubleMatrix temperatureData = 22; |
WorldFile.World.Builder |
WorldFile.World.Builder.mergeWatermapData(WorldFile.World.DoubleMatrix value)
optional .World.World.DoubleMatrix watermapData = 15; |
static WorldFile.World.Builder |
WorldFile.World.newBuilder() |
static WorldFile.World.Builder |
WorldFile.World.newBuilder(WorldFile.World prototype) |
WorldFile.World.Builder |
WorldFile.World.newBuilderForType() |
protected WorldFile.World.Builder |
WorldFile.World.newBuilderForType(com.google.protobuf.GeneratedMessage.BuilderParent parent) |
WorldFile.World.Builder |
WorldFile.World.Builder.setBiome(WorldFile.World.IntegerMatrix.Builder builderForValue)
optional .World.World.IntegerMatrix biome = 9; |
WorldFile.World.Builder |
WorldFile.World.Builder.setBiome(WorldFile.World.IntegerMatrix value)
optional .World.World.IntegerMatrix biome = 9; |
WorldFile.World.Builder |
WorldFile.World.Builder.setGenerationData(WorldFile.World.GenerationData.Builder builderForValue)
optional .World.World.GenerationData generationData = 31; |
WorldFile.World.Builder |
WorldFile.World.Builder.setGenerationData(WorldFile.World.GenerationData value)
optional .World.World.GenerationData generationData = 31; |
WorldFile.World.Builder |
WorldFile.World.Builder.setHeight(int value)
required int32 height = 3; |
WorldFile.World.Builder |
WorldFile.World.Builder.setHeightMapData(WorldFile.World.DoubleMatrix.Builder builderForValue)
required .World.World.DoubleMatrix heightMapData = 4; |
WorldFile.World.Builder |
WorldFile.World.Builder.setHeightMapData(WorldFile.World.DoubleMatrix value)
required .World.World.DoubleMatrix heightMapData = 4; |
WorldFile.World.Builder |
WorldFile.World.Builder.setHeightMapThHill(double value)
required double heightMapTh_hill = 7; |
WorldFile.World.Builder |
WorldFile.World.Builder.setHeightMapThPlain(double value)
required double heightMapTh_plain = 6; |
WorldFile.World.Builder |
WorldFile.World.Builder.setHeightMapThSea(double value)
required double heightMapTh_sea = 5; |
WorldFile.World.Builder |
WorldFile.World.Builder.setHumidity(WorldFile.World.DoubleMatrixWithQuantiles.Builder builderForValue)
optional .World.World.DoubleMatrixWithQuantiles humidity = 10; |
WorldFile.World.Builder |
WorldFile.World.Builder.setHumidity(WorldFile.World.DoubleMatrixWithQuantiles value)
optional .World.World.DoubleMatrixWithQuantiles humidity = 10; |
WorldFile.World.Builder |
WorldFile.World.Builder.setIrrigation(WorldFile.World.DoubleMatrix.Builder builderForValue)
optional .World.World.DoubleMatrix irrigation = 11; |
WorldFile.World.Builder |
WorldFile.World.Builder.setIrrigation(WorldFile.World.DoubleMatrix value)
optional .World.World.DoubleMatrix irrigation = 11; |
WorldFile.World.Builder |
WorldFile.World.Builder.setLakemap(WorldFile.World.DoubleMatrix.Builder builderForValue)
optional .World.World.DoubleMatrix lakemap = 32; |
WorldFile.World.Builder |
WorldFile.World.Builder.setLakemap(WorldFile.World.DoubleMatrix value)
optional .World.World.DoubleMatrix lakemap = 32; |
WorldFile.World.Builder |
WorldFile.World.Builder.setName(String value)
required string name = 1; |
WorldFile.World.Builder |
WorldFile.World.Builder.setNameBytes(com.google.protobuf.ByteString value)
required string name = 1; |
WorldFile.World.Builder |
WorldFile.World.Builder.setOcean(WorldFile.World.BooleanMatrix.Builder builderForValue)
required .World.World.BooleanMatrix ocean = 8; |
WorldFile.World.Builder |
WorldFile.World.Builder.setOcean(WorldFile.World.BooleanMatrix value)
required .World.World.BooleanMatrix ocean = 8; |
WorldFile.World.Builder |
WorldFile.World.Builder.setPermeabilityData(WorldFile.World.DoubleMatrix.Builder builderForValue)
optional .World.World.DoubleMatrix permeabilityData = 12; |
WorldFile.World.Builder |
WorldFile.World.Builder.setPermeabilityData(WorldFile.World.DoubleMatrix value)
optional .World.World.DoubleMatrix permeabilityData = 12; |
WorldFile.World.Builder |
WorldFile.World.Builder.setPermeabilityLow(double value)
optional double permeability_low = 13; |
WorldFile.World.Builder |
WorldFile.World.Builder.setPermeabilityMed(double value)
optional double permeability_med = 14; |
WorldFile.World.Builder |
WorldFile.World.Builder.setPlates(WorldFile.World.IntegerMatrix.Builder builderForValue)
required .World.World.IntegerMatrix plates = 30; |
WorldFile.World.Builder |
WorldFile.World.Builder.setPlates(WorldFile.World.IntegerMatrix value)
required .World.World.IntegerMatrix plates = 30; |
WorldFile.World.Builder |
WorldFile.World.Builder.setPrecipitationData(WorldFile.World.DoubleMatrix.Builder builderForValue)
optional .World.World.DoubleMatrix precipitationData = 19; |
WorldFile.World.Builder |
WorldFile.World.Builder.setPrecipitationData(WorldFile.World.DoubleMatrix value)
optional .World.World.DoubleMatrix precipitationData = 19; |
WorldFile.World.Builder |
WorldFile.World.Builder.setPrecipitationLow(double value)
optional double precipitation_low = 20; |
WorldFile.World.Builder |
WorldFile.World.Builder.setPrecipitationMed(double value)
optional double precipitation_med = 21; |
WorldFile.World.Builder |
WorldFile.World.Builder.setRivermap(WorldFile.World.DoubleMatrix.Builder builderForValue)
optional .World.World.DoubleMatrix rivermap = 33; |
WorldFile.World.Builder |
WorldFile.World.Builder.setRivermap(WorldFile.World.DoubleMatrix value)
optional .World.World.DoubleMatrix rivermap = 33; |
WorldFile.World.Builder |
WorldFile.World.Builder.setSeaDepth(WorldFile.World.DoubleMatrix.Builder builderForValue)
required .World.World.DoubleMatrix sea_depth = 29; |
WorldFile.World.Builder |
WorldFile.World.Builder.setSeaDepth(WorldFile.World.DoubleMatrix value)
required .World.World.DoubleMatrix sea_depth = 29; |
WorldFile.World.Builder |
WorldFile.World.Builder.setTemperatureAlpine(double value)
optional double temperature_alpine = 24; |
WorldFile.World.Builder |
WorldFile.World.Builder.setTemperatureBoreal(double value)
optional double temperature_boreal = 25; |
WorldFile.World.Builder |
WorldFile.World.Builder.setTemperatureCool(double value)
optional double temperature_cool = 26; |
WorldFile.World.Builder |
WorldFile.World.Builder.setTemperatureData(WorldFile.World.DoubleMatrix.Builder builderForValue)
optional .World.World.DoubleMatrix temperatureData = 22; |
WorldFile.World.Builder |
WorldFile.World.Builder.setTemperatureData(WorldFile.World.DoubleMatrix value)
optional .World.World.DoubleMatrix temperatureData = 22; |
WorldFile.World.Builder |
WorldFile.World.Builder.setTemperaturePolar(double value)
optional double temperature_polar = 23; |
WorldFile.World.Builder |
WorldFile.World.Builder.setTemperatureSubtropical(double value)
optional double temperature_subtropical = 28; |
WorldFile.World.Builder |
WorldFile.World.Builder.setTemperatureWarm(double value)
optional double temperature_warm = 27; |
WorldFile.World.Builder |
WorldFile.World.Builder.setWatermapCreek(double value)
optional double watermap_creek = 16; |
WorldFile.World.Builder |
WorldFile.World.Builder.setWatermapData(WorldFile.World.DoubleMatrix.Builder builderForValue)
optional .World.World.DoubleMatrix watermapData = 15; |
WorldFile.World.Builder |
WorldFile.World.Builder.setWatermapData(WorldFile.World.DoubleMatrix value)
optional .World.World.DoubleMatrix watermapData = 15; |
WorldFile.World.Builder |
WorldFile.World.Builder.setWatermapMainriver(double value)
optional double watermap_mainriver = 18; |
WorldFile.World.Builder |
WorldFile.World.Builder.setWatermapRiver(double value)
optional double watermap_river = 17; |
WorldFile.World.Builder |
WorldFile.World.Builder.setWidth(int value)
required int32 width = 2; |
WorldFile.World.Builder |
WorldFile.World.toBuilder() |
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