WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.addAllQuantiles(Iterable<? extends WorldFile.World.DoubleQuantile> values)
repeated .World.World.DoubleQuantile quantiles = 1;
|
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.addAllRows(Iterable<? extends WorldFile.World.DoubleRow> values)
repeated .World.World.DoubleRow rows = 2;
|
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.addQuantiles(int index,
WorldFile.World.DoubleQuantile.Builder builderForValue)
repeated .World.World.DoubleQuantile quantiles = 1;
|
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.addQuantiles(int index,
WorldFile.World.DoubleQuantile value)
repeated .World.World.DoubleQuantile quantiles = 1;
|
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.addQuantiles(WorldFile.World.DoubleQuantile.Builder builderForValue)
repeated .World.World.DoubleQuantile quantiles = 1;
|
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.addQuantiles(WorldFile.World.DoubleQuantile value)
repeated .World.World.DoubleQuantile quantiles = 1;
|
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.addRows(int index,
WorldFile.World.DoubleRow.Builder builderForValue)
repeated .World.World.DoubleRow rows = 2;
|
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.addRows(int index,
WorldFile.World.DoubleRow value)
repeated .World.World.DoubleRow rows = 2;
|
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.addRows(WorldFile.World.DoubleRow.Builder builderForValue)
repeated .World.World.DoubleRow rows = 2;
|
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.addRows(WorldFile.World.DoubleRow value)
repeated .World.World.DoubleRow rows = 2;
|
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.clear() |
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.clearQuantiles()
repeated .World.World.DoubleQuantile quantiles = 1;
|
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.clearRows()
repeated .World.World.DoubleRow rows = 2;
|
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.clone() |
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.Builder.getHumidityBuilder()
optional .World.World.DoubleMatrixWithQuantiles humidity = 10;
|
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.mergeFrom(com.google.protobuf.CodedInputStream input,
com.google.protobuf.ExtensionRegistryLite extensionRegistry) |
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.mergeFrom(com.google.protobuf.Message other) |
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.mergeFrom(WorldFile.World.DoubleMatrixWithQuantiles other) |
static WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.newBuilder() |
static WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.newBuilder(WorldFile.World.DoubleMatrixWithQuantiles prototype) |
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.newBuilderForType() |
protected WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.newBuilderForType(com.google.protobuf.GeneratedMessage.BuilderParent parent) |
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.removeQuantiles(int index)
repeated .World.World.DoubleQuantile quantiles = 1;
|
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.removeRows(int index)
repeated .World.World.DoubleRow rows = 2;
|
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.setQuantiles(int index,
WorldFile.World.DoubleQuantile.Builder builderForValue)
repeated .World.World.DoubleQuantile quantiles = 1;
|
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.setQuantiles(int index,
WorldFile.World.DoubleQuantile value)
repeated .World.World.DoubleQuantile quantiles = 1;
|
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.setRows(int index,
WorldFile.World.DoubleRow.Builder builderForValue)
repeated .World.World.DoubleRow rows = 2;
|
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.Builder.setRows(int index,
WorldFile.World.DoubleRow value)
repeated .World.World.DoubleRow rows = 2;
|
WorldFile.World.DoubleMatrixWithQuantiles.Builder |
WorldFile.World.DoubleMatrixWithQuantiles.toBuilder() |